Ylands placement12/8/2023 Often tiny annoyances that add up and eventually lead to a rage quit. Even though we fixed dozens of things that were annoying, unintuitive or didn't work as they should, enough of those still remain.As the ratings go up, we get more and more of "hey, this game is so cool - why aren't there more people playing it" - but it mostly comes from people who get past the "you are on stranded yland so go and grab X sticks and Y of grass, just like you've done a million times in dozens of other games". We fail to present to players what the later gameplay is like early in the game and what cool stuff you can find or do.Like that everyone can get the grasp of how complex the game is and experience all it has to offer. The biggest issue we have is player retention and we are dedicated to fix it - in other words, we want you to have fun as long as possible and having players returning to Ylands is our main focus now. You bet that it's what we all would love to do. We would definitely like to move past the "fixing" stage to "hey, let's look at the amazingly cool feature we've added" stage or "hey, here's a ton of new content for those of you who already seen and experienced everything the game had to offer". Improving the game this much was not an easy task and it took us quite long, but it was absolute necessity for us to stay alive. We've managed to improve the game a lot in the last couple of years, moving from around 40% average rating on Steam to around 80% (82% when writing this). Let's start with the current status of the game. Today I would like to talk with you about the current state of the game, our plans for it and react to some of the feedback we've seen based on our Dev Diaries.
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